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Monday, August 31, 2009
Suppliers
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Sunday, August 23, 2009
Hosting by Plan
check out the rest of the Windows Live™. More than mail–Windows Live™ goes way beyond your inbox. More than messages
Tuesday, August 11, 2009
Windows Recovery Environment
Windows Recovery Environment (WinRE) is a set of tools included in the Windows Vista, Windows Server 2008, Windows 7, and Windows Server 2008 R2 operating systems to help diagnose and recover from serious errors which may be preventing Windows from booting successfully. WinRE may be installed and/or booted from many media including hard disks, optical media (such as an operating system installation disc) and PXE (e.g. Windows Deployment Services). WinRE is based on WinPE 2.0.The following options are available when booting from the operating system DVD:
Startup Repair - Automatically finds and fixes boot errors in the Windows Vista Startup Process (including corrupted Boot Configuration Data files).
System Restore - Utilizes the Volume Shadow Copy service to restore the computer to a previous state or restore point. It uses the System Restore feature that was first introduced in Windows ME.
Complete PC Restore - Restores the Complete PC Backup disk image.
Windows Memory Diagnostic Tool - Analyses the computer memory (RAM) for hardware memory problems.
Command Prompt - Gives full command-line access to the file system, volumes and files, unlike the Recovery Console, which was limited in operation.
When installed on the same partition as another Windows operating system, such as Windows Vista, Windows Recovery Environment can be accessed by pressing F8 while the computer is booting.
With Windows Live, you can organize, edit, and share your photos.
Monday, August 10, 2009
Intenet techlonogy
More than messages–check out the rest of the Windows Live™.
http://www.microsoft.com/windows/windowslive/
Thursday, August 6, 2009
Free website hosting
Free website hosting plans" are a type of web hosting service where you get free web space on their hosting server to create and host your web site free. Free web page hosting has several advantages, but mainly that it costs nothing (no money and no credit cards needed). Free web site hosting services also often have several disadvantages (though a few actually surpass some of the cheapest paid hosting servers in some features), such as limited webhosting features and forced ads. Usually in exchange for these free hosting services, the free web hosting company places advertisements on your free web pages of some sort (banners, textlinks, popups, etc.) to cover their costs, and hopefully make a profit. However there are some free website hosts that provide free bannerless hosting (no ads, no popups, and no advert of any kind), so they make money in other ways, such as displaying ads for the webmaster to click in their control panel, sending email ads, or requiring forum posting (which of course displays ads, as well as causing you to create free website content for them). Other free web page hosts offer very limited services (such as limited web page space, bandwidth limit, and no scripting) to attract users and hope that many people upgrade to a paid webhosting service. Many free website hosts provide a subdomain or sub-directory of their own domainname instead of (or an option to) allowing its users to host their own top-level domain name free. Most of the free webpage hosting providers over the years have proven to often not be reliable servers, but most of the free hosts listed on this web site have been in service several years, so are more reliable than most newer free hosts.
An Internet hosting service is a service that runs Internet servers, allowing organizations and individuals to serve content to the Internet. There are various levels of service and various kinds of services offered.
A common kind of hosting is web hosting. Most hosting providers offer a combined variety of services. Web hosting services also offer e-mail hosting service, for example. DNS hosting service is usually bundled with domain name registration.
Web hosting technology has been causing some controversy lately as Web.com claims that it holds patent rights to the hosting technology with its 19 patents. Hostopia, a large wholesale host, recently purchased a license to use that technology from web.com for 10% of retail revenues . Web.com recently sued Go Daddy as well for similar patent infringement .
Generic, yet rather powerful, kinds of Internet hosting provide a server where the clients can run anything they want (including web servers and other servers) and have Internet connections with good upstream bandwidth.
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Network
TCP/IP
HTTP
Dialup
Modem
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Desktop
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Computer Network
Computer Network
A computer network is an interconnected group of computers. Networks may be classified by the network layer at which they operate according to basic reference models considered as standards in the industry, such as the five-layer Internet Protocol Suite model. While the seven-layer Open Systems Interconnection (OSI) reference model is better known in academia, the majority of networks use the Internet Protocol Suite (IP).
Contents
By scale
Computer networks may be classified according to the scale: Personal area network (PAN), Local Area Network (LAN), Campus Area Network (CAN), Metropolitan area network (MAN), or Wide area network (WAN). Also a business area network
As Ethernet increasingly is the standard interface for networks, these distinctions are more important to the network administrator than the user. Network administrators may have to tune the network, to correct delay issues and achieve the desired performance level.
By connection method
Computer networks can also be classified according to the hardware technology that is used to connect the individual devices in the network such as Optical fibre, Ethernet, Wireless LAN, HomePNA, or Power line communication.
Ethernets use physical wiring to connect devices. Often they employ hubs, switches, bridges, and/or routers.
Wireless LAN technology is built to connect devices without wiring. These devices use a radio frequency to connect.
Modem
Modem
Modem (from modulator-demodulator) is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. The goal is to produce a signal that can be transmitted easily and decoded to reproduce the original digital data. Modems can be used over any means of transmitting analog signals, from driven diodes to radio.
The most familiar example is a voiceband modem that turns the digital 1s and 0s of a personal computer into sounds that can be transmitted over the telephone lines of Plain Old Telephone Systems (POTS), and once received on the other side, converts those 1s and 0s back into a form used by a USB, Serial, or Network connection. Modems are generally classified by the amount of data they can send in a given time, normally measured in bits per second, or "bps". They can also be classified by Baud, the number of times the modem changes its signal state per second.
Baud is NOT the modem's speed. The baud rate varies, depending on the modulation technique used. Original Bell 103 modems used a modulation technique that saw a change in state 300 times per second. They transmitted 1 bit for every baud, and so a 300 bit/s modem was also a 300-baud modem. However, casual computerists confused the two. A 300 bit/s modem is the only modem whose bit rate matches the baud rate. A 2400 bit/s modem changes state 600 times per second, but due to the fact that it transmits 4 bits for each baud, 2400 bits are transmitted by 600 baud, or changes in states.
Faster modems are used by Internet users every day, notably cable modems and ADSL modems. In telecommunications, "radio modems" transmit repeating frames of data at very high data rates over microwave radio links. Some microwave modems transmit more than a hundred million bits per second. Optical modems transmit data over optical fibers. Most intercontinental data links now use optical modems transmitting over undersea optical fibers. Optical modems routinely have data rates in excess of a billion (1x109) bits per second. One kilobit per second (kbit/s or kb/s or kbps) as used in this article means 1000 bits per second and not 1024 bits per second. For example, a 56k modem can transfer data at up to 56,000 bits per second over the phone line.
Laptop Computer
Laptop Computer
A laptop computer or simply laptop (also notebook computer, notebook and notepad) is a small mobile computer, typically weighing 3 to 12 pounds (1.4 to 5.4 kg), although older laptops may weigh more.
Laptops usually run on a single main battery or from an external AC/DC adapter that charges the battery while also supplying power to the computer itself even in the event of a power failure. This very powerful main battery should not be confused with the much smaller battery nearly all computers use to run the real-time clock and backup BIOS configuration into the CMOS memory when the computer is without power.
Laptops contain components that are similar to their desktop counterparts and perform the same functions, but are miniaturized and optimized for mobile use and efficient power consumption, although typically less powerful for the same price. Laptops usually have liquid crystal displays and most of them use different memory modules for their random access memory (RAM), for instance, SO-DIMM in lieu of the larger DIMMs. In addition to a built-in keyboard, they may utilize a touchpad (also known as a trackpad) or a pointing stick for input, though an external keyboard or mouse can usually be attached.
Hypertext Transfer Protocol
Hypertext Transfer Protocol (HTTP) is a communications protocol for the transfer of information on the intranet and the World Wide Web. Its original purpose was to provide a way to publish and retrieve hypertext pages over the Internet.
HTTP development was coordinated by the World Wide Web Consortium (W3C) and the Internet Engineering Task Force (IETF), culminating in the publication of a series of Request for Comments (RFCs), most notably RFC 2616 (June 1999), which defines HTTP/1.1, the version of HTTP in common use.
HTTP is a request/response standard between a client and a server. A client is the end-user, the server is the web site. The client making an HTTP request - using a web browser, spider, or other end-user tool - is referred to as the user agent. The responding server - which stores or creates resources such as HTML files and images - is called the origin server. In between the user agent and origin server may be several intermediaries, such as proxies, gateways, and tunnels. HTTP is not constrained to using TCP/IP and its supporting layers, although this is its most popular application on the Internet. Indeed HTTP can be "implemented on top of any other protocol on the Internet, or on other networks. HTTP only presumes a reliable transport; any protocol that provides such guarantees can be used."
Typically, an HTTP client initiates a request. It establishes a Transmission Control Protocol (TCP) connection to a particular port on a host (port 80 by default; see List of TCP and UDP port numbers). An HTTP server listening on that port waits for the client to send a request message. Upon receiving the request, the server sends back a status line, such as "HTTP/1.1 200 OK", and a message of its own, the body of which is perhaps the requested file, an error message, or some other information.
The reason that HTTP uses TCP and not UDP is because much data must be sent for a webpage, and TCP provides transmission control, presents the data in order, and provides error correction. See the difference between TCP and UDP.
Resources to be accessed by HTTP are identified using Uniform Resource Identifiers (URIs) (or, more specifically, Uniform Resource Locators (URLs)) using the http: or https URI schemes
The InternetHistory
The InternetHistory
The Internet is a worldwide, publicly accessible series of interconnected computer networks that transmit data by packet switching using the standard Internet Protocol (IP). It is a "network of networks" that consists of millions of smaller domestic, academic, business, and government networks, which together carry various information and services, such as electronic mail, online chat, file transfer, and the interlinked web pages and other resources of the World Wide Web (WWW).
Terminology
The Internet and the World Wide Web are not one and the same. The Internet is a collection of interconnected computer networks, linked by copper wires, fiber-optic cables, wireless connections, etc. In contrast, the Web is a collection of interconnected documents and other resources, linked by hyperlinks and URLs. The World Wide Web is one of the services accessible via the Internet, along with various others including e-mail, file sharing, online gaming and others described below. However, "the Internet" and "the Web" are commonly used interchangeably in non-technical settings.
The USSR's launch of Sputnik spurred the United States to create the Advanced Research Projects Agency, known as ARPA, in February 1958 to regain a technological lead.ARPA created the Information Processing Technology Office (IPTO) to further the research of the Semi Automatic Ground Environment (SAGE) program, which had networked country-wide radar systems together for the first time. J. C. R. Licklider was selected to head the IPTO, and saw universal networking as a potential unifying human revolution.
Licklider moved from the Psycho-Acoustic Laboratory at Harvard University to MIT in 1950, after becoming interested in information technology. At MIT, he served on a committee that established Lincoln Laboratory and worked on the SAGE project. In 1957 he became a Vice President at BBN, where he bought the first production PDP-1 computer and conducted the first public demonstration of time-sharing.
At the IPTO, Licklider recruited Lawrence Roberts to head a project to implement a network, and Roberts based the technology on the work of Paul Baran,who had written an exhaustive study for the U.S. Air Force that recommended packet switching (as opposed to circuit switching) to make a network highly robust and survivable. After much work, the first two nodes of what would become the ARPANET were interconnected between UCLA and SRI International in Menlo Park, California, on October 29, 1969. The ARPANET was one of the "eve" networks of today's Internet. Following on from the demonstration that packet switching worked on the ARPANET, the British Post Office, Telenet, DATAPAC and TRANSPAC collaborated to create the first international packet-switched network service. In the UK, this was referred to as the International Packet Stream Service (IPSS), in 1978. The collection of X.25-based networks grew from Europe and the US to cover Canada, Hong Kong and Australia by 1981. The X.25 packet switching standard was developed in the CCITT (now called ITU-T) around 1976. X.25 was independent of the TCP/IP protocols that arose from the experimental work of DARPA on the ARPANET, Packet Radio Net and Packet Satellite Net during the same time period. Vinton Cerf and Robert Kahn developed the first description of the TCP protocols during 1973 and published a paper on the subject in May 1974. Use of the term "Internet" to describe a single global TCP/IP network originated in December 1974 with the publication of RFC 675, the first full specification of TCP that was written by Vinton Cerf, Yogen Dalal and Carl Sunshine, then at Stanford University. During the next nine years, work proceeded to refine the protocols and to implement them on a wide range of operating systems.
Dial-up Internet Access
Dial-up Internet Access
Dial-up Internet Access is a form of Internet access via telephone line. The client uses a modem connected to a computer and a telephone line to dial into an Internet service provider's (ISP) node to establish a modem-to-modem link, which is then routed to the Internet.
Dial-up connection of phones requires no additional infrastructure other than the telephone network. As telephone points are available throughout the world, dial-up remains useful to travelers. Dial-up is usually the only choice available for most rural or remote areas where getting a broadband connection is not likely due to low population and demand. Sometimes dial-up access may also be an alternative to people who have limited budgets as it is offered for free by some, though broadband is now increasingly available at lower prices in countries such as the United States, Canada, Ireland, Australia, and the United Kingdom due to market competition.
Dial-up requires time to establish a telephone connection (several seconds, depending on the location) and perform handshaking before data transfers can take place. In locales with telephone connection charges, each connection incurs an incremental cost. If calls are time-charged, the duration of the connection incurs costs.
Dial-up access is a transient connection, because either the user or the ISP terminates the connection. Internet service providers will often set a limit on connection durations to prevent hogging of access, and will disconnect the user — requiring reconnection and the costs and delays associated with it.
A 2008 Pew Internet and American Life Project study states that that only 10 percent of American adults still use dial-up internet. Reasons for retaining dial-up access span from lack of infrastructure to high broadband prices.
Desktop Computer
TCP/IP
HTTP
Dialup
Modem
Laptop
Desktop
Web Hosting
Web Designing
Desktop Computer
A desktop computer is a personal computer (PC) in a form intended for regular use at a single location, as opposed to a mobile laptop. Prior to the wide spread of microprocessors a computer that could fit on a desk was considered remarkably small. Today the phrase usually indicates a particular style of computer case. Desktop computers come in a variety of styles ranging from large vertical tower cases to small form factor models that can be tucked behind an LCD monitor. In this sense, the term 'desktop' refers specifically to a horizontally-oriented case, usually intended to have the display screen placed on top to save space on the desk top. Most modern desktop computers have separate screens and keyboards. A specialized form of desktop case is used for home theatre systems, incorporating front-panel mounted controls for audio and video.
Internet Technology
A Central Processing Unit (CPU), or sometimes just called processor, is a description of a class of logic machines that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage. The term itself and its initialism have been in use in the computer industry at least since the early 1960s (Weik 1961). The form, design and implementation of CPUs have changed dramatically since the earliest examples, but their fundamental operation has remained much the same.
Early CPUs were custom-designed as a part of a larger, usually one-of-a-kind, computer. However, this costly method of designing custom CPUs for a particular application has largely given way to the development of mass-produced processors that are suited for one or many purposes. This standardization trend generally began in the era of discrete transistor mainframes and minicomputers and has rapidly accelerated with the popularization of the integrated circuit (IC). The IC has allowed increasingly complex CPUs to be designed and manufactured in very small spaces (on the order of millimeters). Both the miniaturization and standardization of CPUs have increased the presence of these digital devices in modern life far beyond the limited application of dedicated computing machines. Modern microprocessors appear in everything from automobiles to cell phones to children's toys.
Central processing unit
A Central Processing Unit (CPU), or sometimes just called processor, is a description of a class of logic machines that can execute computer programs. page counter
stats counter This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage. The term itself and its initialism have been in use in the computer industry at least since the early 1960s (Weik 1961). The form, design and implementation of CPUs have changed dramatically since the earliest examples, but their fundamental operation has remained much the same.
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Early CPUs were custom-designed as a part of a larger, usually one-of-a-kind, computer. However, this costly method of designing custom CPUs for a particular application has largely given way to the development of mass-produced processors that are suited for one or many purposes. This standardization trend generally began in the era of discrete transistor mainframes and minicomputers and has rapidly accelerated with the popularization of the integrated circuit (IC). The IC has allowed increasingly complex CPUs to be designed and manufactured free counters in very small spaces (on the order of millimeters). Both the miniaturization and standardization of CPUs have increased the presence of these digital devices in modern life far beyond the limited application of dedicated computing machines. Modern microprocessors appear in everything from automobiles to cell phones to children's toys.
EDVAC, one of the first electronic stored program computers.
Prior to the advent of machines that resemble today's CPUs, computers such as the ENIAC had to be physically rewired in order to perform different tasks. These machines are often referred to as "fixed-program computers," since they had to be physically reconfigured in order to run a different program. Since the term "CPU" is generally defined as a software (computer program) execution device, the earliest devices that could rightly be called CPUs came with the advent of the stored-program computer.